Lesson 10

Learning Intention

To find and categorise different types of technology.

Lesson Information

Have a ‘Technology’ scavenger hunt around your house.  Try and find at least 8 different technological items. Can you categorise them according to the purpose?

  • Rule up columns with the following headings:
CommunicationEntertainmentCookingCleaningOther
  • Draw a picture each item and describe how it is used.

Reflection

What was the most common type of technology? Why do you think it was?  Click on this link: https://tinyurl.com/Yr2T4W1

I’d love to see to see your work! Please take a photo and email to: mziino@hillsmeade.vic.edu.au


Lesson 9

Learning Intention

To create a game based on Flappy Bird.

Lesson Information

With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)

Class Code:

2B: DGLHDK

2D: BWJBDZ

2F: XFGWZG

For individual sign in information, check the DigiTech Learning Task section on Compass.

2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish!

Lesson 15: Build a Flappy Bird game

  • Work through the activities in lesson 15 of code.org to build your own “Flappy Bird” game!

Reflection

What other games do you know that use events?


Lesson 8

Learning Intention

To complete a DigiTech Learning Task.

Lesson Information

DigiTech Learning Task

  • Click on the link to complete the DigiTech questions.
  • Have a go at each question, they are all about your DigTech learning in Term 3.
  • https://tinyurl.com/yr2DTwk8LT

Lesson 7

Learning Intention

To identify the benefits of using a loop block instead of using the same block repeatedly.

To use a combination of sequential and looped instructions within a code.

Lesson Information

With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)

Class Code:

2B: DGLHDK

2D: BWJBDZ

2F: XFGWZG

For individual sign in information, check the DigiTech Learning Task section on Compass.

2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish! 🙂

Lesson 11: Harvesting Crops with Loops

We’re continuing to learn about Loop blocks.  Today we are using them to help a farmer harvest their crops!

Remember to read the instructions carefully to know how many pixels to move and to use the tools to work out the right way to turn.

Remember to take your time and go through it one step at a time.

Reflection

Was there anything that was tricky? 

What would you do to help someone else that found it hard?


Lesson 6

Learning Intention

To identify the benefits of using a loop block instead of using the same block repeatedly.

To use a combination of sequential and looped instructions within a code. 

Lesson Information

With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)

Class Code:

2B: DGLHDK

2D: BWJBDZ

2F: XFGWZG

For individual sign in information, check the DigiTech Learning Task section on Compass.

2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish! 

Lesson 10: Loops with Rey and BB8

In this lesson we will learn about using the loop or repeat block.  

Look for when you can use a loop block for any repeated blocks or blocks that you find in a pattern. 

Remember that some of these might be tricky. Take a breath, and have another try even if something is tricky.

Reflection

Click on this link to complete the reflection. https://tinyurl.com/year2DTweek6


Lesson 5

Learning Intention

To create a program to complete an image using sequential steps.

Lesson Information

With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)

Class Code:

2B: DGLHDK

2D: BWJBDZ

2F: XFGWZG

Lesson 7: Creating Art with Code

In this activity, have a go at drawing shapes using blocks of code.  Remember to read the instructions carefully to know how many pixels to move and to use the tools to work out the right way to turn.

Remember to take your time and go through it one step at a time.

Reflection

Was there anything that was tricky? 

What would you do to help someone else that found it hard?


Lesson 4

Learning Intention

How did you go ‘debugging’ today’s coding puzzles?

If you’d like to tell me how you went with today’s activity, please email me at: mziino@hillsmeade.vic.edu.au

Lesson Information

With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)

Class Code:

2B: DGLHDK

2D: BWJBDZ

2F: XFGWZG

For individual sign in information, check the DigiTech Learning Task section on Compass.

2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish! J

Lesson 6: Collecting Treasure with Laurel

In these tasks you will help Laurel the Adventurer to collect as much treasure as she can. Some puzzles will require you to only pick up one piece of treasure, but others need you to pick up every piece of treasure. Pay attention to the instructions to know what to do!

Debugging can get really frustrating at times. Remember to take your time and go through it one step at a time.

Reflection

Which activity was your favourite?


Lesson 3

Learning Intention

To ‘debug’ a set of instructions for a character to follow.

Lesson Information

With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)

Class Code:

2B: DGLHDK

2D: BWJBDZ

2F: XFGWZG

For individual sign in information, check the DigiTech Learning Task section on Compass.

2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish! 

Lesson 3: Debugging in Maze

In these tasks you will find puzzles that have been solved incorrectly. You will need to go through each step of the code to find errors. This could include missing blocks, incorrect loops, extra blocks and blocks that are out of order.

Debugging can get really frustrating at times. Remember to take your time and go through it one step at a time.

Reflection

Was there anything that was tricky? 

What would you do to help someone else that found it hard?


Lesson 2

Learning Intention

To develop algorithms by stacking blocks together.

Lesson Information

With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)

Class Code:

2B: DGLHDK

2D: BWJBDZ

2F: XFGWZG

Enter your class code, click on your name and then your secret picture.

Lesson 4: Programming with Angry Birds

Have a go at completing these tasks to help the birds get to the pig. 

Remember when we say ‘turn left or right’, we’re giving directions from the bird’s point of view (pretend to be the bird).

Reflection

Which activity was your favourite?


Lesson 1

Learning Intention

To understand how to create a safe password.

Lesson Information

Watch Password Rap: 

A password should be 8 characters long and a combination of both letters and numbers.  It is also a good idea to include a capital letter and a symbol.

  • Using old catalogues, newspapers or magazines, cut out a mixture of letters, numbers and symbols to create 5 different passwords (or write them out with different and creative styles of letters and colours ).

Reflection

How do you know the passwords you created are ‘safe’?

If you would like to share your work, I’d love to see it! 🙂 Please email to: mziino@hillsmeade.vic.edu.au