Lesson 10
Learning Intention
To find and categorise different types of technology.
Lesson Information
Have a ‘Technology’ scavenger hunt around your house. Try and find at least 8 different technological items. Can you categorise them according to the purpose?
- Rule up columns with the following headings:
Communication | Entertainment | Cooking | Cleaning | Other |
---|---|---|---|---|
- Draw a picture each item and describe how it is used.
Reflection
What was the most common type of technology? Why do you think it was? Click on this link: https://tinyurl.com/Yr2T4W1
I’d love to see to see your work! Please take a photo and email to: mziino@hillsmeade.vic.edu.au
Lesson 9
Learning Intention
To create a game based on Flappy Bird.
Lesson Information
With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)
Class Code:
2B: DGLHDK
2D: BWJBDZ
2F: XFGWZG
For individual sign in information, check the DigiTech Learning Task section on Compass.
2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish!
Lesson 15: Build a Flappy Bird game
- Work through the activities in lesson 15 of code.org to build your own “Flappy Bird” game!
Reflection
What other games do you know that use events?
- Complete the reflection and email it to: mziino@hillsmeade.vic.edu.au
Lesson 8
Learning Intention
To complete a DigiTech Learning Task.
Lesson Information
DigiTech Learning Task
- Click on the link to complete the DigiTech questions.
- Have a go at each question, they are all about your DigTech learning in Term 3.
- https://tinyurl.com/yr2DTwk8LT
Lesson 7
Learning Intention
To identify the benefits of using a loop block instead of using the same block repeatedly.
To use a combination of sequential and looped instructions within a code.
Lesson Information
With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)
Class Code:
2B: DGLHDK
2D: BWJBDZ
2F: XFGWZG
For individual sign in information, check the DigiTech Learning Task section on Compass.
2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish! 🙂
Lesson 11: Harvesting Crops with Loops
We’re continuing to learn about Loop blocks. Today we are using them to help a farmer harvest their crops!
Remember to read the instructions carefully to know how many pixels to move and to use the tools to work out the right way to turn.
Remember to take your time and go through it one step at a time.
Reflection
Was there anything that was tricky?
What would you do to help someone else that found it hard?
Lesson 6
Learning Intention
To identify the benefits of using a loop block instead of using the same block repeatedly.
To use a combination of sequential and looped instructions within a code.
Lesson Information
With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)
Class Code:
2B: DGLHDK
2D: BWJBDZ
2F: XFGWZG
For individual sign in information, check the DigiTech Learning Task section on Compass.
2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish!
Lesson 10: Loops with Rey and BB8
In this lesson we will learn about using the loop or repeat block.
Look for when you can use a loop block for any repeated blocks or blocks that you find in a pattern.
Remember that some of these might be tricky. Take a breath, and have another try even if something is tricky.
Reflection
Click on this link to complete the reflection. https://tinyurl.com/year2DTweek6
Lesson 5
Learning Intention
To create a program to complete an image using sequential steps.
Lesson Information
With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)
Class Code:
2B: DGLHDK
2D: BWJBDZ
2F: XFGWZG
Lesson 7: Creating Art with Code
In this activity, have a go at drawing shapes using blocks of code. Remember to read the instructions carefully to know how many pixels to move and to use the tools to work out the right way to turn.
Remember to take your time and go through it one step at a time.
Reflection
Was there anything that was tricky?
What would you do to help someone else that found it hard?
Lesson 4
Learning Intention
How did you go ‘debugging’ today’s coding puzzles?
If you’d like to tell me how you went with today’s activity, please email me at: mziino@hillsmeade.vic.edu.au
Lesson Information
With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)
Class Code:
2B: DGLHDK
2D: BWJBDZ
2F: XFGWZG
For individual sign in information, check the DigiTech Learning Task section on Compass.
2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish! J
Lesson 6: Collecting Treasure with Laurel
In these tasks you will help Laurel the Adventurer to collect as much treasure as she can. Some puzzles will require you to only pick up one piece of treasure, but others need you to pick up every piece of treasure. Pay attention to the instructions to know what to do!
Debugging can get really frustrating at times. Remember to take your time and go through it one step at a time.
Reflection
Which activity was your favourite?
Lesson 3
Learning Intention
To ‘debug’ a set of instructions for a character to follow.
Lesson Information
With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)
Class Code:
2B: DGLHDK
2D: BWJBDZ
2F: XFGWZG
For individual sign in information, check the DigiTech Learning Task section on Compass.
2A, 2C, 2E: You are welcome to sign in and continue the activities from last semester in Code.org if you wish!
Lesson 3: Debugging in Maze
In these tasks you will find puzzles that have been solved incorrectly. You will need to go through each step of the code to find errors. This could include missing blocks, incorrect loops, extra blocks and blocks that are out of order.
Debugging can get really frustrating at times. Remember to take your time and go through it one step at a time.
Reflection
Was there anything that was tricky?
What would you do to help someone else that found it hard?
Lesson 2
Learning Intention
To develop algorithms by stacking blocks together.
Lesson Information
With an iPad or laptop, go to www.code.org using Google Chrome or Safari. (Internet Explorer does not work well with code.org)
Class Code:
2B: DGLHDK
2D: BWJBDZ
2F: XFGWZG
Enter your class code, click on your name and then your secret picture.
Lesson 4: Programming with Angry Birds
Have a go at completing these tasks to help the birds get to the pig.
Remember when we say ‘turn left or right’, we’re giving directions from the bird’s point of view (pretend to be the bird).
Reflection
Which activity was your favourite?
Lesson 1
Learning Intention
To understand how to create a safe password.
Lesson Information
Watch Password Rap:
A password should be 8 characters long and a combination of both letters and numbers. It is also a good idea to include a capital letter and a symbol.
- Using old catalogues, newspapers or magazines, cut out a mixture of letters, numbers and symbols to create 5 different passwords (or write them out with different and creative styles of letters and colours ).
Reflection
How do you know the passwords you created are ‘safe’?
If you would like to share your work, I’d love to see it! 🙂 Please email to: mziino@hillsmeade.vic.edu.au